The Abandon Wars

Saturday, March 29, 2008

Just a quick post as I posted yesterday. I've finished modelling all the walls and floors from the first stage of SpaceGun. This means I can begin with the actual characters tomorrow! I'm having quite a lot of fun actually :)

Below is the end of stage lift from space gun.


On a slightly more Space Crusady note; I've also built the entire first stage (Search and Destroy). The first screenshot is the c64's isometric view and the screenshot below that is the same view from my map.


I haven't modelled in the ceilings because the original didn't have ceilings. The marine is standing in the room marked by the cursor looking southish.


The bad news is: I'm not actually remaking Space Crusade anymore. I've since deleted that map. It was just a proof of concept anyway. It did conclusively prove that I need a real modeller/editor to actualy build the stages - there a *lot* of floating point stuff ups which why the lights are so dark.

Don't despair: I'm still writing a Space Crusade like game (see 2 posts ago) but it will be more like a cut down version of Silent Storm or XCom.

Later!

Friday, March 28, 2008

I've taken some time out of serious hating at BMW (10 weeks without a car and counting) to get a bit of Crusading done. I've finally reallised that if I ever want anything done I must do it myself. To this end I decided I'd better learn to model.

I've modelled about half of the walls so far and should begin with the alien characters next weekend. The picture below is a quick mock-up of my first attempt. It's a bit bland and textureless but I thought it had promise.


Fortunately my second attempt is quite a lot prettier. Whilst there are still no textures, Nebula RCW49 gives it just enough colour to make it interesting. The ceiling and floor are place holders - I still have to model them aswell.


If you're very observant you may recognise that the walls and crates are from SpaceGun; my all time favourite 'Gun game. I fully intend to nick the aliens from it too :)

Which brings me to a close as I must get some sleep now. So...

Later!

Wednesday, March 05, 2008

Well I've done very little work this year because I've spent the last 8 weeks without a car and every day has been a fight with the insurance company. Anyway, now that that is almost over I have the energy to get some Space Crusade'ing done again.

If Dave ever gets over his COD4 addiction (and that's most definitely the right word) he's agreed to model some marines; or marinettes rather... Yup he's using the image below as one of his templates.



I don't think I'll be seeing any models until I get the engine up and running again but at least it provides a bit of incentive to get it going soonest.

On the programming side I've rewritten loading and saving and I'm quite chuffed with how well it works. I also briefly mucked around with 3D textures again (last time I tried was DirectX 6 I think) and I'm still not convinced...


Short and sweet...

Later!