Finally done with the art. The green alien took alot longer to setup than I'd expected :(. I didn't mean to post this but he now gets his own thank-god-I'm-finally-done post in celebration.
Yay. I'd love to see some in-engine shots of this.
On a wildly off-topic diversion: what IDE are you using? If it's Visual Studio 2005, how on earth did you get your "User types" to be highlighted in white? I cannot for the life of me get that feature to work.
4 Comments:
Yay. I'd love to see some in-engine shots of this.
On a wildly off-topic diversion: what IDE are you using? If it's Visual Studio 2005, how on earth did you get your "User types" to be highlighted in white? I cannot for the life of me get that feature to work.
By Justin Paver, at 6:01 am
They are technically in engine shots, just not ingame :s
I'm not releasing anything till I fix the skinning hack and the broken textures. So very broken *sniff*.
But that should be fairly soon provided I don't run off on any more excursions.
I think to set colours it's just tools -> Environment -> Fonts and Colours...
By Andrew, at 9:25 pm
That monster is freaking awesome.
I wish the creatures in Derelict were half that good ;)
By Erik Hogan, at 9:23 am
All the artsy stuff is going to be released Copyright Copyleft. I just haven't decided what license to use (probably Free Art License 1.3).
If you'd like to use them I can hurry that decision up a bit.
By Andrew, at 9:53 am
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